Whether it be a home cinema or a multi-room solution, an integrated home AV media system which includes digital audio and streaming digital video allow you to send media to any or every room of the house at the same time. You are no longer restricted to one room, enabling each room to access the high quality sound and visual services, without a clutter of box‘s under each TV.
Usually, home media network includes one or several media servers (sources or storage devices) and a number of mobile or static media players (clients) such as TV, computers, audio players... Optionally you may have an intermediate media controller which can communicate with all servers and clients and establish direct connections between them. Some examples of media streaming are demonstrated here.
The great number of media devices (servers and players) support DLNA. The DLNA (Digital Living Network Alliance) is a trade organization that sets standards and guidelines for home networking devices, including PCs, smartphones, tablets, smart TVs, Blu-ray Disc players, home theater receivers, and media streamers, among others. When a DLNA certified device is added to a home network, it can automatically communicate and share media files with other connected DLNA products on the network forming peer to peer DLNA media network.
A live streaming solution allows you to capture video in real-time and broadcast it to consumers in real time, such as streaming interviews, conferences, and sporting events online. In this solution, video is captured by a video camera and sent to a channel input endpoint. The channel receives the live input stream and makes it available for streaming through a streaming endpoint to a web browser or mobile app. The channel also provides a preview monitoring endpoint to preview and validate your stream before further processing and delivery. The channel can also record and store the ingested content in order to be streamed later (video-on-demand).
A basic video-on-demand solution that gives you the capability to stream recorded video content such as movies, news clips, sports segments, training videos, and customer support tutorials to any video-capable endpoint device, mobile application, or desktop browser.